| Face to Face, F2F, Onsite, or School-Based Learning | Virtual, Online, Electronic, or Distance Learning | Hybrid or Blended Learning |
| Onsite – delivered in a school or other facility. | Online – video, book, independent study Instruction. | Mixed Online and Onsite Instruction. |
| Instructor-Led | Instructor-Mediated or Self-Contained | Instructor-Led |
| Synchronous live in-person instruction and asynchronous Instruction (homework, labs, study halls, independent study) and | Asynchronous lessons and resource work and synchronous instruction and group work live via video or audio. | Synchronous live in-person instruction and group work via video, and asynchronous lessons and resource work. |
Digital media lessons and resources including computer assisted learning in labs, at home, or in class– video, audio, text, coding, typing, AI. | Digital media lessons and resources including computer assisted learning at home- video, audio, text, coding, typing, AI. | Digital media lessons and resources including computer assisted learning in labs, at home, or in class– video, audio, text, coding, typing, AI. |
| Games – in class live games, CB video games. Interaction tools e.g. Top Hat, Kajeet, SeeSaw. | Gamification, CB video games. Interaction tools e.g. Top Hat, Kajeet, SeeSaw. | Gamification, CB video games. Interaction tools e.g. Top Hat, Kajeet, SeeSaw. |
| Teacher contact in person | No teacher contact if self contained. If mediated, teacher contact through email, LMS, or video. | Teacher contact in person, through email, LMS, or video. |
Onsite Assessment: teacher/district/or publisher created tests– linear computer based, adaptive, essay, authentic portfolio. | Online Assessment: teacher/district/or publisher created tests– linear computer based, adaptive, essay, authentic portfolio. | Online and Onsite Assessment: teacher/district/or publisher created tests– linear computer based, adaptive, essay, authentic portfolio. |